Titanfall was among the Xbox One's first great exclusives, securing a sequel under EA publishing.
Developed by the team behind Call of Duty: Modern Warfare, Respawn Entertainment promised to inject more context into the Titanfall universe with a full blown campaign for its sequel fixing one of the previous game's biggest criticisms.
Launching alongside the likes of Gears of War 4, Call of Duty Infinite Warfare, Battlefield 1, and indeed, Modern Warfare Remastered, has undoubtedly hindered Titanfall 2, which has apparently so far failed to achieve sales of its predecessor despite going multi-platform.
Is the launch window entirely to blame? Did the beta's mixed-reception hinder the game's launch? Or is there something wrong with Titanfall 2? Here are my thoughts.
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